Geometry Processing With Intrinsic Triangulations
Artificial Intelligence/Machine Learning
Gaming & Interactive
Research & Education
DescriptionThis course provides an introduction to intrinsic triangulations, motivated by problems in robust geometry processing. Content covers essential mathematical background, state-of-the-art data structures and algorithms, and includes a hands-on coding demo. Topics include mesh parameterization, vector field processing, geodesics, PDEs on surfaces, and more.
Prerequisites Participants should have some basic familiarity with mesh processing but otherwise require no prior knowledge. After leaving this course, participants should be well-prepared to apply intrinsic triangulations to practical problems in computer graphics and to contribute new ideas to this emerging area of research.