Jasmin Patry is a Lead Rendering Engineer at Sucker Punch Productions, where he has worked on Infamous 2, Infamous Second Son, Infamous First Light, and Ghost of Tsushima. Prior to that, he was at Radical Entertainment and contributed to their Hulk, Scarface, and Prototype titles. As a graduate student in the Computer Graphics Lab at the University of Waterloo, he created the popular Linux game Tux Racer, which was named “Best Free Software” by PC Magazine and has downloads numbering in the millions. His interests include physically based rendering, scientific computing, and performance optimization — and anything that makes games look better and run faster.
This session has been pre-recorded.