Presenter

Brian Karis
Biography
Brian Karis is an Engineering Fellow - Graphics at Epic Games. Most recently he has led the development of Nanite for UE5. He is most known for work on physically based shading and temporal anti-aliasing although has touched most areas of real-time computer graphics throughout his career. Prior to Epic he worked at Human Head Studios.
Presentations
Course
Gaming & Interactive
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session has been pre-recorded.
Games