Paulo Scatena is a researcher in the field of animation and VFX. He is currently part of the R&D department of Animationsinstitut*, where he underwent studies on Technical Direction.
With former education in electrical engineering, character animation and physical theater, and work experience in motion capture and virtual production, his interest lays where performance and technology overlap.
*part of Filmakademie Baden-Württemberg GmbH
Gaming & Interactive
Production & Animation
Research & Education