Presenter

Biography
Computer Science PhD student in Future Reality Lab, New York University. His research interests include Virtual Reality, Computer vision, HCI. His research is currently focused on two tracks: use virtual-reality-based assessment to help evaluate balance performance; explore hardware and software solutions for players to use their body motions to get a better and smooth interaction in virtual reality.
Presentations
Immersive Pavilion
New Technologies
Research & Education
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
Enhanced Attendee
This session WILL be recorded.
Education
Healthcare
Virtual Reality