Ugur Gudukbay received the B.S. degree in computer engineering from the Middle East Technical University, Ankara, Turkey, in 1987, and the M.S. and Ph.D. degrees in computer engineering and information science from Bilkent University, Ankara, Turkey, in 1989 and 1994, respectively. He conducted research as a Postdoctoral Fellow at the Human Modeling and Simulation Laboratory, the University of Pennsylvania. Currently, he is a professor in the Department of Computer Engineering, Bilkent University. His research interests are different aspects of computer graphics, including human modeling and animation, crowd simulation, physically-based modeling, rendering, and visualization.