Paul Ambrosiussen is a Technical Artist working at SideFX. His responsibilities include being the main developer on SideFXLabs, innovating workflows and working with key game customers. He often spends his time sharing his expertise, whether it be speaking at key trade events such as the Game Developers Conference, providing career advice to industry peers or creating tutorials on various platforms. Proceduralism has always been an interest of the young 3D artist, and has played an integral part of winning awards from important technology companies such as Epic Games and Tobii Technologies. The tools and tutorials created by Paul can frequently be seen in various major publications, including digital and print.
Gaming & Interactive
Production & Animation