Presenter

Timothy Lottes
Biography
Timothy Lottes specializes in GPU algorithms and optimization with a background in photography. Currently focusing on new graphics technology at Unity as part of the Graphics Innovation Group. Prior work included authoring FidelityFX shaders like CAS and LPM at AMD, working on TAA and mobile post processing at Epic, and authoring FXAA/TXAA at NVIDIA.
Presentations
Course
Gaming & Interactive
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session has been pre-recorded.
Games