Presentation

A Safe and Fast Repulsion Method for GPU-based Cloth Self Collisions
Event Type
Technical Paper
Interest Areas
Research & Education
Registration Levels
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
Time
Location
DescriptionWe focus our research on the safety, efficiency, and realism of the repulsion-based collision approach, and we develop a novel cloth simulator that runs one order-of-magnitude faster than existing simulators.