Presentation

Esports as a Driving Problem in Computer Graphics
Event Type
Panel
Keywords
Games
Recordings
This session WILL be recorded.
Interest Areas
Gaming & Interactive
Research & Education
Registration Levels
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
TimeWednesday, 11 August 20212:30pm - 3:30pm PDT
Location
DescriptionEsports is a growing worldwide phenomenon now rivaling traditional sports, with a deep dependence on real-time graphics technology. Despite this, the SIGGRAPH research community has largely ignored it. This panel brings together esports experts in engineering, medicine, and cognitive and data science to argue that this must change.