Presentation

Mathematical Tricks for Scalable and Appealing Crowds in Walt Disney Animation Studios' 'Raya and the Last Dragon'
SessionTalks
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Event Type
Talk
Gaming & Interactive
Production & Animation
Research & Education
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Exhibitor Ultimate
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DescriptionWe present specific tools developed for crowds during the production of Walt Disney Animation Studios' "Raya and the Last Dragon": anisotropy in simulations, procedural animation layers, and automatic foot contact labelling by shape analysis. Those tools allowed us to create scalable and compelling crowd performances.
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