Simplify Data Collection for AI on CPU/GPU Platforms, Using Blender/Unity/Graphics APIs - Presented by Intel
Artificial Intelligence/Machine Learning
TimeTuesday, 10 August 202111am - 11:30am PDT
DescriptionData collection plays a big role in bringing photorealism using AI in real-time rendering engines. In this session we demonstrate the data collection pipeline that Intel Labs have built to seamlessly bridge data collection between offline rendering tools such as Blender and real-time rendering game engines such as Unity.