Making Up 3D Bodies: Artistic and Serendipitous Modeling of Digital Human Figures
This session WILL be recorded.
DescriptionThis paper describes the process of developing a software tool for artistic exploration of 3D human figures. The CreatorCustom prototype foregrounds an exploratory, sculptural approach to modeling digital human bodies, instead of restricting user output based on normative assumptions about the form that a body might take in visual artwork.
To learn more about these artists visit: https://www.kh-niehaus.com/
(This is a link to a third-party website. It is not affiliated with the SIGGRAPH 2021 conference.)