Presentation
Reinventing a Character Creation Pipeline Using Landmarking, Simulation, and Shared Character Data
SessionQ&A: Rigging
Event Type
Talk
Modeling
Pipeline
This session WILL NOT be recorded.
Production & Animation
Research & Education
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
TimeTuesday, 10 August 202111:30am - 12pm PDT
Location
DescriptionEfficient character creation is a worthwhile and universal goal in the feature animation industry. This talk discusses the recent steps Blue Sky Studios took to push their pipeline toward that goal for our most recent unreleased production.