Presentation

NanoVDB: A GPU-friendly and Portable VDB Data Structure for Real-time Rendering and Simulation
Contributor
Event Type
Talk
Keywords
Modeling
Pipeline
Rendering
Scientific Visualization
Recordings
This session WILL NOT be recorded.
Interest Areas
Production & Animation
Research & Education
Registration Levels
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
TimeMonday, 9 August 202111am - 11:30am PDT
Location
DescriptionWe introduce a sparse volumetric data structure, dubbed NanoVDB, which — unlike OpenVDB — offers support for GPUs via most modern graphics APIs.
Contributor