Presentation
NanoVDB: A GPU-friendly and Portable VDB Data Structure for Real-time Rendering and Simulation
SessionQ&A: Volumes
Contributor
Event Type
Talk
Modeling
Pipeline
Rendering
Scientific Visualization
This session WILL NOT be recorded.
Production & Animation
Research & Education
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
TimeMonday, 9 August 202111am - 11:30am PDT
Location
DescriptionWe introduce a sparse volumetric data structure, dubbed NanoVDB, which — unlike OpenVDB — offers support for GPUs via most modern graphics APIs.
Contributor