Presentation

Simplify Data Collection for AI on CPU/GPU Platforms, Using Blender/Unity/Graphics APIs - Presented by Intel
Exhibitor Contact
Event Type
Exhibitor Session
Keywords
Artificial Intelligence/Machine Learning
Rendering
Interest Areas
Gaming & Interactive
Registration Levels
Ultimate Supporter
Ultimate Attendee
Basic Attendee
Exhibitor Ultimate
Exhibitor Basic
Enhanced Attendee
TimeTuesday, 10 August 202111am - 11:30am PDT
Location
DescriptionData collection plays a big role in bringing photorealism using AI in real-time rendering engines. In this session we demonstrate the data collection pipeline that Intel Labs have built to seamlessly bridge data collection between offline rendering tools such as Blender and real-time rendering game engines such as Unity.