Presenter
Dave Shreiner
Biography
Dave Shreiner leads the XR Graphics team at Unity Technologies, and has been developing and
teaching using OpenGL and its related technologies for almost three decades. He’s presented over
30 courses and panels at various SIGGRAPH conferences worldwide. Additionally, he’s
participated as an author for The OpenGL Programming Guide (3rd - 8th Editions), the OpenGL ES
Programming Guides, WebGL Insights, and Interactive Computer Graphics: A Top-Down Approach
using WebGL. Dave was also the conference chair of SIGGRAPH 2014, and has chaired various
other SIGGRAPH venues.
teaching using OpenGL and its related technologies for almost three decades. He’s presented over
30 courses and panels at various SIGGRAPH conferences worldwide. Additionally, he’s
participated as an author for The OpenGL Programming Guide (3rd - 8th Editions), the OpenGL ES
Programming Guides, WebGL Insights, and Interactive Computer Graphics: A Top-Down Approach
using WebGL. Dave was also the conference chair of SIGGRAPH 2014, and has chaired various
other SIGGRAPH venues.
Presentations
Course
Research & Education
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session WILL be recorded.
Education
Games
Rendering
Chair of Sessions
Talk
Gaming & Interactive
Research & Education
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session WILL NOT be recorded.
Artificial Intelligence/Machine Learning
Games
Pipeline
Rendering
Scientific Visualization