Presentation
Real-time Interactive Deformer Rig Evaluations in Maya Using GPUs
SessionQ&A: Rigging
Contributors
Event Type
Talk
Modeling
Pipeline
This session WILL NOT be recorded.
Production & Animation
Research & Education
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
TimeTuesday, 10 August 202111:30am - 12pm PDT
Location
DescriptionMaya has supported rig evaluation with deformers on GPU since 2016, but with limited performance. Here, we detail our experiments with these limitations and present how we redesign our rigs to efficiently evaluate them within Maya’s evaluation framework. Our approach has improved our rig evaluations on GPU by 10x.