Presentation
New Authoring Workflows for believable Terrain and Vegetation - Presented by Unity
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Event Type
Exhibitor Session
Rendering
Ultimate Supporter
Ultimate Attendee
Basic Attendee
Exhibitor Ultimate
Exhibitor Basic
Enhanced Attendee
TimeFriday, 13 August 202110:30am - 10:50am PDT
Location
DescriptionDiscover Unity’s latest updates to terrain vegetation for producing vast, beautiful terrain. Learn about Unity’s new improvements to SpeedTree 8/9 features, new instanced details for painting large amounts of efficient foliage on HDRP as well URP, and utilizing the power of Shader Graph on instanced details to add custom effects.
Exhibitor Contact