Presentation
An exploration of pervasive 3D in geospatial with glTF
Organizers
Event Type
Birds of a Feather
Augmented Reality
Education
Games
Modeling
Pipeline
Rendering
Scientific Visualization
Virtual Reality
This session WILL be recorded.
Gaming & Interactive
New Technologies
Ultimate Supporter
Ultimate Attendee
Basic Attendee
Exhibitor Ultimate
Exhibitor Basic
Enhanced Attendee
TimeWednesday, 11 August 202110am - 11am PDT
Location
DescriptionA look at what it takes to incorporate 3D models of buildings, terrain, and environment into Geospatial applications. Specific examples include Cesium, Unreal Engine (4 and 5), and others from the Geospatial community. The presenters will examine specific problems raised by attendees.