Presenter

Biography
Jerran is a Sr. Principal Engineer at Autodesk in the graphics team having previously worked on graphics and GPU-related projects in the simulation group and the Fusion product team. Working with OpenGL, Vulkan, DirectX12 and Metal APIs for rasterization, raytracing and general purpose GPU-accelerated compute.
Presentations
Birds of a Feather
Arts & Design
New Technologies
Production & Animation
Ultimate Supporter
Ultimate Attendee
Basic Attendee
Exhibitor Ultimate
Exhibitor Basic
Enhanced Attendee
This session WILL be recorded.
Augmented Reality
Lighting
Pipeline
Rendering
Visual Effects
Virtual Reality