Presenter

Peter Kutz
Biography
Peter Kutz started writing path tracers as a hobby while studying computer graphics at the University of Pennsylvania. Since then, he has worked on physically-based rendering technology at Pixar Animation Studios, Walt Disney Animation Studios, Apple, and Adobe. His interests include volumetric path sampling, realistic material models, numerical robustness, sophisticated lighting, and photorealism.
Presentations
Talk
Gaming & Interactive
Production & Animation
Research & Education
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