Presenter

Biography
Stephen McAuley started in video games in 2006 at Bizarre Creations before moving to Ubisoft in 2011, where he spearheaded the graphical vision on the Far Cry brand. In 2020, he joined Sony Santa Monica as a Lead Rendering Engineer. He focuses on physically based lighting and shading, data-driven rendering architecture and overall improvements in visual quality. He is also passionate about sharing his knowledge with the industry as a whole, running internal and external training and conferences.
Presentations
Course
Gaming & Interactive
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session has been pre-recorded.
Games
Course
Gaming & Interactive
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session has been pre-recorded.
Games