Presenter

Daniel Wright
Biography
Daniel Wright is an Engineering Fellow in graphics at Epic Games, and Technical Director of the 'Lumen' dynamic Global Illumination and Reflections system in Unreal Engine 5. Prior to that, he developed lighting and shadowing techniques for Unreal Engine 3 and 4 which shipped in Gears of War, Fortnite and a multitude of games licensing Unreal Engine technology. Daniel's main passion is real-time Global Illumination.
Presentations
Course
Gaming & Interactive
Ultimate Supporter
Ultimate Attendee
Exhibitor Ultimate
This session has been pre-recorded.
Games